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                         /* init() */  function init(){   wrapper = document.querySelector('#wrapper');   canvas = createCanvas('canvas', width, height);   wrapper.appendChild(canvas);   ctx = canvas.getContext('2d');   setupEvents();   resizeCanvas(); 
/* Define new PlanetarySystem and set values */   let system1 = new PlanetarySystem('pSys1');   systems.push(system1);   system1.x = width * .5;   system1.y = height * .5;   system1.addBody({id:'sun', diameter:5, degrees:0, speed:0, colour:'#FDFE1D', orbitalRadius:0, parentBody:null});   for(let loop=30, i=0; i<loop; i+=1){    system1.addBody({ id:    'ball'+i,         diameter:  5,         degrees:  0,         speed:   2 + (loop * 0.15) - (i* 0.2),         colour:   '#FDFE1D',         orbitalRadius: 7*(i+1),         parentBody:  'sun'});   }  }   /* Methods */  function createCanvas(id, w, h){   let tCanvas = document.createElement('canvas');   tCanvas.width = w;   tCanvas.height = h;   tCanvas.id = id;   return tCanvas;  } 
function setupEvents(){   window.onresize = resizeCanvas;  }  function resizeCanvas(){   let rect = wrapper.getBoundingClientRect();   width = window.innerWidth;   height = window.innerHeight - rect.top -2;   canvas.width = width;   canvas.height = height;   for(let i=0; i<systems.length; i++){    systems[i].x = width * .5;    systems[i].y = height * .5;   }  } 
function update(){   for(let loop=systems.length, i=0; i<loop; i++){    systems[i].update();   }  } 
function draw(){   let system;   let prev = null;   for(let i=0; i<systems.length; i++){    system = systems[i];    let planetaryBody;    for(let loop=system.numBodies, j=1; j<loop; j+=1) {     planetaryBody = system.allBodies[j];     ctx.beginPath();     ctx.arc(planetaryBody.x, planetaryBody.y, planetaryBody.diameter, 0, Tau, false);     ctx.fillStyle = planetaryBody.colour;     ctx.fill();     if(j>1){      ctx.strokeStyle = planetaryBody.colour;      ctx.lineWidth = 2;      ctx.beginPath();      ctx.moveTo(planetaryBody.x, planetaryBody.y);      ctx.lineTo(prev.x, prev.y);      ctx.stroke();     }     prev = {x:planetaryBody.x, y:planetaryBody.y};    }   }  } 
function animate(){   ctx.fillStyle = 'rgba(0,0,0, .05)';   ctx.fillRect(0, 0, width, height);   update();   draw();   requestAnimationFrame(animate);  }  init();  animate(); }()); </script> </html> 
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